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<li class="navelem"><b>T3D</b></li><li class="navelem"><a class="el" href="class_t3_d_1_1_g_l_shader.html">GLShader</a></li>  </ul>
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<a href="#pub-methods">Public Member Functions</a> &#124;
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<div class="title">T3D::GLShader Class Reference</div>  </div>
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Inheritance diagram for T3D::GLShader:</div>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a4469c1bc35bf295ad4ab2a2f5a3281c8"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a4469c1bc35bf295ad4ab2a2f5a3281c8"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>GLShader</b> (std::string vertFilename, std::string fragFilename)</td></tr>
<tr class="separator:a4469c1bc35bf295ad4ab2a2f5a3281c8"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab30baf62cb3b5526c8e7462ad1da1b56"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ab30baf62cb3b5526c8e7462ad1da1b56"></a>
virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>compileShader</b> ()</td></tr>
<tr class="separator:ab30baf62cb3b5526c8e7462ad1da1b56"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a046d3034f5432f7b8a202eac66e2c9e4"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a046d3034f5432f7b8a202eac66e2c9e4"></a>
virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>bindShader</b> ()</td></tr>
<tr class="separator:a046d3034f5432f7b8a202eac66e2c9e4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a448485c67ce8548152704fd75bb1aee2"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a448485c67ce8548152704fd75bb1aee2"></a>
virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>unbindShader</b> ()</td></tr>
<tr class="separator:a448485c67ce8548152704fd75bb1aee2"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="inherit_header pub_methods_class_t3_d_1_1_shader"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_t3_d_1_1_shader')"><img src="closed.png" alt="-"/>&#160;Public Member Functions inherited from <a class="el" href="class_t3_d_1_1_shader.html">T3D::Shader</a></td></tr>
<tr class="memitem:ae18ae74bb6e99b2035a0f623b27944be inherit pub_methods_class_t3_d_1_1_shader"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ae18ae74bb6e99b2035a0f623b27944be"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>Shader</b> (std::string vertFilename, std::string fragFilename)</td></tr>
<tr class="separator:ae18ae74bb6e99b2035a0f623b27944be inherit pub_methods_class_t3_d_1_1_shader"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pro-attribs"></a>
Protected Attributes</h2></td></tr>
<tr class="memitem:aa13bc6ef8578184651a18dfab41ae3cb"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aa13bc6ef8578184651a18dfab41ae3cb"></a>
unsigned int&#160;</td><td class="memItemRight" valign="bottom"><b>vertID</b></td></tr>
<tr class="separator:aa13bc6ef8578184651a18dfab41ae3cb"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a304958656dfdacf7515a716149a02283"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a304958656dfdacf7515a716149a02283"></a>
unsigned int&#160;</td><td class="memItemRight" valign="bottom"><b>fragID</b></td></tr>
<tr class="separator:a304958656dfdacf7515a716149a02283"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:acb72d21486640a4572a028c2e3b7c4a3"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="acb72d21486640a4572a028c2e3b7c4a3"></a>
unsigned int&#160;</td><td class="memItemRight" valign="bottom"><b>id</b></td></tr>
<tr class="separator:acb72d21486640a4572a028c2e3b7c4a3"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="inherit_header pro_attribs_class_t3_d_1_1_shader"><td colspan="2" onclick="javascript:toggleInherit('pro_attribs_class_t3_d_1_1_shader')"><img src="closed.png" alt="-"/>&#160;Protected Attributes inherited from <a class="el" href="class_t3_d_1_1_shader.html">T3D::Shader</a></td></tr>
<tr class="memitem:a4ae50d1530924f0fb749313cb27b75c1 inherit pro_attribs_class_t3_d_1_1_shader"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a4ae50d1530924f0fb749313cb27b75c1"></a>
std::string&#160;</td><td class="memItemRight" valign="bottom"><b>vertSource</b></td></tr>
<tr class="separator:a4ae50d1530924f0fb749313cb27b75c1 inherit pro_attribs_class_t3_d_1_1_shader"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2d4c3fd612499a24d1f03228b5b0a647 inherit pro_attribs_class_t3_d_1_1_shader"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a2d4c3fd612499a24d1f03228b5b0a647"></a>
std::string&#160;</td><td class="memItemRight" valign="bottom"><b>fragSource</b></td></tr>
<tr class="separator:a2d4c3fd612499a24d1f03228b5b0a647 inherit pro_attribs_class_t3_d_1_1_shader"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<hr/>The documentation for this class was generated from the following files:<ul>
<li>M:/T3Dwin/T3DShaderVersion/T3D/T3D/<a class="el" href="_g_l_shader_8h_source.html">GLShader.h</a></li>
<li>M:/T3Dwin/T3DShaderVersion/T3D/T3D/GLShader.cpp</li>
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